Showing posts with label precognition. Show all posts
Showing posts with label precognition. Show all posts

06 August 2008

The Game Players of Titan: Speed Kills




The Game-Players of Titan
Philip K. Dick
1963


Bindman Peter Garden has just lost his wife and the city of Berkeley in The Game. Luckily he still owns Marin County.

Winning or losing at the game of Bluff (a strange hybrid of Monopoly and poker) determines what property one owns and with whom one attempts to have "luck" (i.e., a sexual encounter resulting in conception). In other words, nothing unusual for a PKD novel.

In this imagined post-apocalyptic world, the human population has dwindled almost to nothing as the result of the "Hinkel Radiation" unleashed 130 years previously during a war between the US and China. (The protagonists have survived for over a century because of the removal of something called the Hynes Gland --- a standard pseudoscientific PKD plot device.) The circumstances are hazy, but it seems that after this war there was some sort of military interaction between the Terrans and the the vugs, a species of gelatinous, silicon-based telepaths from Saturn's moon Titan, which ended in a concordat and a permanent alien presence on Earth. This presence resulted in the establishment of the game of Bluff as a way of randomly mating humans in the hopes of finding fertile, "lucky" combinations.

Garden is determined to win back the city of Berkeley and to roll himself a new wife in the process. Unfortunately for him, the man who won Berkeley immediately turned it over to a broker who in turn sold it to Jerome "Lucky" Luckman of New York City. Luckman, who owns almost all the properties on the Eastern seaboard, can't wait to begin his conquest of the West coast. As Luckman prepares to make his move (literally and figuratively), Garden contacts Joe Schilling, a Bindman-turned-record-collector who lost his properties and status to Luckman in an earlier competition, and subsequently encounters the lovely Patricia McClain, a woman who lives in Garden's Marin territory with her husband and their children. It seems that, unlike most folks, the McClains have been blessed with much luck, even if they aren't game-playing Bindmen.

The California Bluff group, inexplicably named Pretty Blue Fox, gets a new member in the form of Carol Holt, who has been transferred from another gaming group, Straw Man Special, to marry Pete and play with his team. The ceremony, such as it is, is surreal:
Patience Angst said, "I'm vows giver this week, Bill. I'll administer the ceremony." She brought out the group ring which she passed to Pete Garden; Pete stood beside Carol Holt, who had not yet recovered from the news about Lucky Luckman. "Carol and Peter, we are gathered here to witness your entering into holy matrimony. Terran and Titanian law cojoin to empower me to ask you if you voluntarily acquiesce to this sacred and legal binding." (p. 43)


The institution is so sacred and holy, in fact, that it can be dissolved with the roll of the dice or calling of a bluff. (Dick does point out that since marriage was always implicitly about transmission of property and inheritance, "The Game merely dealt openly with what had been there implicitly before" (p. 54).) Yet Garden doesn't want to play with his new wife; he wants to play with Schilling, and after he loses his first game against Luckman with Carol as his partner, his resolve to play with Schilling only intensifies. Garden also has the hots for Pat McClain, which doesn't help matters, and so he chases after her, discovering in the process that she is a telepath. She reads his subconscious and discovers something there indicating that he that he may commit some sort of a violent act in the near future that results in a death. On that note, he leaves.
The next thing he knew he was riding in his car, high over the desert.
He knew, instantly, that it was much later. (p. 62)

It turns out that Garden has been in a fugue state for over two hours, during which time he has traveled from Marin to Carmel to Berkeley to San Francisco to the East coast. It is during this final cross-country flight that he awakens. And panics. Soon thereafter he discovers that Luckman has disappeared, although "discovers" is an odd word in this case because during his fugue state, it was Garden who was informing everyone else about Luckman's disappearance.
Facing the members of the group Pretty Blue Fox, Bill Calumine said, "Ladies and gentlemen, Jerome Luckman has been murdered and every one of us is a suspect. That's the situation. There isn't much more I can tell you at this time. Naturally, there will no Game-playing tonight." (p. 71)

As a consequence of Luckman's murder, Pretty Blue Fox is disbanded by the joint Terran-Titanian authorities until the murderer can be identified. Here's where the novel starts coming apart at the seams.

The authorities use their telepathy on the suspects and discover a blank space in Garden's mind, indicating his lost two hours. Memories begin appearing in people's minds as if they are being implanted. Carol reveals to Pete that they have had luck --- she has conceived --- and so Pete does what any man would do when told by his wife that he will be a Dad; he goes on a methamphetamine-spiked drunk that melts down into a full psychotic episode. During this episode, Garden visits Dr. Philipson, a famous therapist in Pocatello, Idaho, where he begins to suspect that many of the people around him are in fact vugs using their telepathic powers to disguise themselves as humans and manipulate others to their own ends. But are they really vugs or is this just an effect of the psychosis? He relies on the Rushmore Effect (i.e., a modest form of artificial intelligence) in his auto-auto to help him discern vug from human, since the Rushmore Effect cannot succumb to a drug-fueled breakdown. And it turns out that his seemingly crazed experiences are actually quite lucid --- there is a conspiracy of vugs manipulating humanity and suppressing human reproduction.

This is not a conspiracy of all vugs, though. Later in the novel Schilling and his attorney Laird Sharp learn from Dr. Philipson that Titanian attitudes toward Earth and humanity are divided; the dominant political force comprises the moderates who love to gamble and solve problems through gamesmanship (or is that gamesvugship?) while a small faction of extremists is deliberately holding down the human population. The latter are the ones who killed Luckman; not because he is unusually lucky at the game but because he is unusually lucky at fathering children. At least, this is what Dr. Philipson says before the Rushmore Effect in his car confirms that he is, in fact, a vug himself. With this revelation, Philipson uses his specialized psionic power to teleport the two to "a great plain, on which vugs, unmoving, rested at fixed spaces. ... This is Titan, a voice said inside [Schilling's] head" (pp. 153-4).

Schilling and Laird make it back to Earth to confront Philipson and discover that he is indeed a vug and an extremist to boot. Joe convinces Pete that they must reform Pretty Blue Fox and play the Game-Players of Titan, a prospect that sounds impossible --- while the vugs have no qualms about using their telepathic manipulations to win, human telepaths are barred from playing the game. Seemingly loyal allies reveal themselves to be pawns of the vug extremists, complicating matters so much that by page 185, it is almost impossible to sort out precisely who is on what side, what is the plot of the novel, and why the reader is still plodding along. With only 30 pages to go, though, the reader plods and is rewarded by a scene of Garden reaching into his pocket and finding his last two methamphetamine hydrochloride pills. He uses these to induce another psychotic quasi-telepathic state and somehow this allows him, his team, and humanity to win their game against the Game-Players of Titan.

Whew.

Many critics heap praise upon this novel and laud it as one of Dick's finest. Maybe they all read it while on methamphetamines (demonstrating definitively that meth is a dangerous drug). Maybe they are vugs disguised as humans. Whatever the reasoning behind their assessment of this novel, I disagree wholeheartedly. This was easily the most confusing dog's breakfast of a novel I've read thus far in the course of the "PKD Project." Put it this way --- it had me yearning for the straightforward banality of Vulcan's Hammer. We know that Dick was literally "cranking" out much of his work during this time period, and so I suspect that the themes, as well as the style of this novel came directly from his amped experience; too bad that illicit knowledge didn't make the book any more fun to read.

There was an anti-methamphetamine ad campaign in the early 1970s whose slogan was "Speed Kills." Though I'm still alive, after reading this book I think I know what those ads were getting at.

02 April 2008

The World Jones Made: The problems with precognition



The World Jones Made
Philip K. Dick
1956


Our glimpse into the world Jones made begins in media res, as the reader enters the womblike Refuge, sees the little mutant people who live within, meets the novel's protagonist Cussick, and first hears about the titular Jones. Through a flashback, Cussick is introduced as a Fedgov agent; the world has apparently survived a cataclysmic nuclear holocaust and the surviving shards of various civilizations have come together under the aegis of a federal planetary government, with cultural relativism as its "non-ideology."

It is in this world, on April 4, 1995, that we meet Floyd Jones, a sad psychic working in a carnival with the gift of seeing how the world will be exactly one year ahead. After he makes his predictions to Cussick and they begin to come true, he is arrested and then released. Nothing comes of it for a few months until one day Cussick sees that Jones has become an ordained minister who is drawing large crowds, something that is immediately unsettling in the post-apocalyptic, post-ideological world of the late 20th century. Jones is a demagogue.

Dick gives us an eerie insight into the mind and life of Floyd Jones, who has been living every moment of his life twice, once in the "future" and then once again one year later in the "present." These moments include the very haunting images of Jones experiences in the womb and approaching the grave, having already experienced both thresholds.
For almost seventeen years his dual existence had been purposeless. It had been a burden, a great dead weight. Even the idea of utilizing it was lacking. He saw it as a cross, nothing more. Life was painful; his was twice painful. What good was it to know that the misery of next year was unavoidable? (p. 53)


This tortured existence is central to Dick's ambivalence about supposed "gifts" like precognition. As well, Jones' knack for seeing the future also presents a direct challenge to the probabilistic world of the Fedgov, because of its implications about free will and predestination, error and certitude:
For Jones, there was no guessing, no error, and no false knowledge. He knew; he had absolute certainty. (p. 57-8)


In typical PKD fashion (I don't know what it was with him, women, and betrayal) Cussick discovers that his new Danish wife, Nina, has secretly been involved with the Jones cult for several months, all while he himself has been a primary investigator of Jones and his people. Jones' people have begun to attack and burn the "drifters"--gigantic amoeboid alien creatures whose viscous (and apparently harmless) bodies have begun to drop occasionally into earth's atmosphere from space; his movement of Jones Boys agitated to end the tyrannical reign of relativism and its cadre of thought police (whose number, of course, included Cussick) and called for dedicated efforts toward making space migration a reality. After a universal referendum, Jones is appointed "Supreme Commander" to deal with the "crisis" of the alien blobs.
That was the chilling sight: the lines of tired people, worn out from a long hard day of work, willing to stand patiently in line. Not the enthusiastic faces of the dedicated followers, but the drab, ordinary citizens desiring to abolish their legal governments, wishing to end a government of law and to create in its place an authority of absolute will: the unqualified whim of an individual person. (104-5)

This is where the womblike Refuge and the miniature mutants enter the picture. Cussick learns that they are so helpless outside their sanctuary environment not through a defect but because they are perfectly built for Venus. The idea was that the project would go on for a while longer until the mutants were actually sent to Venus, but the "election" of Jones has forced Fedgov's hand and the mutants are sent to Venus. In a tender scene, the mutants first step out into the Venusian environment only to feel perfectly at home for the very first time.

Jones and his mobs continue to burn and destroy the drifters, until, too late it is discovered that they are gametes, one half of a reproductive structure that extends between planets. The parent creatures, "immensely complicated plant-like beings, so remote and advanced that we'll never have anything more than a dim picture of them" (p. 158), respond to this wanton destruction by quarantining the Earth and its immediate vicinity:

"They're going to seal us off. A ring will presently be set up around us. We'll have Earth, the Sol System, the stars we've already reached. And that's all. Beyond that--" Jones snapped his fingers. "The warships will simply disappear." (p. 159)

What had happened was that Jones in the future had died soon after all these events had transpired, and so his dual-vision was split between the present and absolute darkness. In other words, he had no idea what the human race had been up against, and so had bluffed. And lost.

He had no certain knowledge of what was to become of society because he would not be around to see it. Very shortly, he would die. He had been contemplating it for almost a year; it could be ignored temporarily, but always it returned, each time more terrible and imminent.

After death, his brain and body would erode. And that was the hideous part: not the sudden instant of torment that would come in the moment of execution. That, he could bear. But not the slow, gradual disintegration.

A spark of identity would linger in the brain for months. A dim flicker of consciousness would persist: that was his future memory; that as what the wave showed him. Darkness, the emptiness of death. And, hanging in the void, the still-living personality.

Deterioration would begin at the uppermost levels. First, the highest faculties, the most cognizant, the most alert processes, would fade. An hour after the death the personality would be animal. A week after, it would be stripped to a vegetable layer. The personality would devolve back the way it had come; as it has struggled up through the billions of years, so it would go back, step by step, from man to ape to early primate to lizard to frog to fish to crustacean to trilobite to protozoon. And after that: to mineral extinction, to merciful end. But it would take time.

(Philip Dick's speculation into the breakdown of consciousness here is just one of the sorts of gems that line his works.) Cussick comes to meet with Jones in response to this crisis, a gun battle ensues, and Jones steps into the fatal bullet like he knew it was coming. (Duh.)

So Jones dies, apparently along with humanity's dreams of conquering the known universe, yet he leaves behind him a new global legacy:
"He knew when to make his entrance and his exit. We thought we were going to be stuck with Jones for another six months...instead, we're stuck with Jones, the legend of Jones, forever."

He didn't need Jones' talent to see it. The new religion. The crucified god, slain for the glory of man. Certain to reappear, someday; a death not in vain.. Temples, myths, sacred texts. Relativism wasn't coming back in, not in this world. Not after this.


Cussick
and Nina make their way to Venus, along with their new baby, to make a life with the Venusians until things back on the world Jones made return to a semblance of normality.

This was a fun read which raised quite a few interesting philosophical speculations and also provided some insight into the quasi-spiritual roots of demagoguery, a phenomenon discussed at some length elsewhere by Morris Berman.